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Educational Games Market - Global Outlook and Forecast 2021-2027

Educational Games Market - Global Outlook and Forecast 2021-2027

This report contains market size and forecasts of Educational Games in Global, including the following market information:
Global Educational Games Market Revenue, 2016-2021, 2022-2027, ($ millions)
Global top five companies in 2020 (%)
The global Educational Games market was valued at xx million in 2020 and is projected to reach US$ xx million by 2027, at a CAGR of xx% during the forecast period.

MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Educational Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:
Global Educational Games Market, By Type, 2016-2021, 2022-2027 ($ millions)
Global Educational Games Market Segment Percentages, By Type, 2020 (%)
K-12 Educational Game
University Education Game
Adult Education Game
Elderly Education Game

China Educational Games Market, By Application, 2016-2021, 2022-2027 ($ millions)
China Educational Games Market Segment Percentages, By Application, 2020 (%)
Quality-oriented Education
Examination-oriented Education

Global Educational Games Market, By Region and Country, 2016-2021, 2022-2027 ($ Millions)
Global Educational Games Market Segment Percentages, By Region and Country, 2020 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa

Competitor Analysis
The report also provides analysis of leading market participants including:
Total Educational Games Market Competitors Revenues in Global, by Players 2016-2021 (Estimated), ($ millions)
Total Educational Games Market Competitors Revenues Share in Global, by Players 2020 (%)
Further, the report presents profiles of competitors in the market, including the following:
LeapFrog Enterprises
Scholastic
The Learning Company
Neusoft
Wisedu
Jucheng
Kingsun
Hongen
Guangdong Dongtian Digital Technology
Zhengfang Software
Kingosoft
Beijing China Education Star Technology
IntelHouse Technology
1 Introduction to Research & Analysis Reports
1.1 Educational Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Educational Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Educational Games Overall Market Size
2.1 Global Educational Games Market Size: 2021 VS 2027
2.2 Global Educational Games Market Size, Prospects & Forecasts: 2016-2027
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Educational Games Players in Global Market
3.2 Top Global Educational Games Companies Ranked by Revenue
3.3 Global Educational Games Revenue by Companies
3.4 Top 3 and Top 5 Educational Games Companies in Global Market, by Revenue in 2020
3.5 Global Companies Educational Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Educational Games Players in Global Market
3.6.1 List of Global Tier 1 Educational Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Educational Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Educational Games Market Size Markets, 2021 & 2027
4.1.2 K-12 Educational Game
4.1.3 University Education Game
4.1.4 Adult Education Game
4.1.5 Elderly Education Game
4.2 By Type - Global Educational Games Revenue & Forecasts
4.2.1 By Type - Global Educational Games Revenue, 2016-2021
4.2.2 By Type - Global Educational Games Revenue, 2022-2027
4.2.3 By Type - Global Educational Games Revenue Market Share, 2016-2027
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Educational Games Market Size, 2021 & 2027
5.1.2 Quality-oriented Education
5.1.3 Examination-oriented Education
5.2 By Application - Global Educational Games Revenue & Forecasts
5.2.1 By Application - Global Educational Games Revenue, 2016-2021
5.2.2 By Application - Global Educational Games Revenue, 2022-2027
5.2.3 By Application - Global Educational Games Revenue Market Share, 2016-2027
6 Sights by Region
6.1 By Region - Global Educational Games Market Size, 2021 & 2027
6.2 By Region - Global Educational Games Revenue & Forecasts
6.2.1 By Region - Global Educational Games Revenue, 2016-2021
6.2.2 By Region - Global Educational Games Revenue, 2022-2027
6.2.3 By Region - Global Educational Games Revenue Market Share, 2016-2027
6.3 North America
6.3.1 By Country - North America Educational Games Revenue, 2016-2027
6.3.2 US Educational Games Market Size, 2016-2027
6.3.3 Canada Educational Games Market Size, 2016-2027
6.3.4 Mexico Educational Games Market Size, 2016-2027
6.4 Europe
6.4.1 By Country - Europe Educational Games Revenue, 2016-2027
6.4.2 Germany Educational Games Market Size, 2016-2027
6.4.3 France Educational Games Market Size, 2016-2027
6.4.4 U.K. Educational Games Market Size, 2016-2027
6.4.5 Italy Educational Games Market Size, 2016-2027
6.4.6 Russia Educational Games Market Size, 2016-2027
6.4.7 Nordic Countries Educational Games Market Size, 2016-2027
6.4.8 Benelux Educational Games Market Size, 2016-2027
6.5 Asia
6.5.1 By Region - Asia Educational Games Revenue, 2016-2027
6.5.2 China Educational Games Market Size, 2016-2027
6.5.3 Japan Educational Games Market Size, 2016-2027
6.5.4 South Korea Educational Games Market Size, 2016-2027
6.5.5 Southeast Asia Educational Games Market Size, 2016-2027
6.5.6 India Educational Games Market Size, 2016-2027
6.6 South America
6.6.1 By Country - South America Educational Games Revenue, 2016-2027
6.6.2 Brazil Educational Games Market Size, 2016-2027
6.6.3 Argentina Educational Games Market Size, 2016-2027
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Educational Games Revenue, 2016-2027
6.7.2 Turkey Educational Games Market Size, 2016-2027
6.7.3 Israel Educational Games Market Size, 2016-2027
6.7.4 Saudi Arabia Educational Games Market Size, 2016-2027
6.7.5 UAE Educational Games Market Size, 2016-2027
7 Players Profiles
7.1 LeapFrog Enterprises
7.1.1 LeapFrog Enterprises Corporate Summary
7.1.2 LeapFrog Enterprises Business Overview
7.1.3 LeapFrog Enterprises Educational Games Major Product Offerings
7.1.4 LeapFrog Enterprises Educational Games Revenue in Global (2016-2021)
7.1.5 LeapFrog Enterprises Key News
7.2 Scholastic
7.2.1 Scholastic Corporate Summary
7.2.2 Scholastic Business Overview
7.2.3 Scholastic Educational Games Major Product Offerings
7.2.4 Scholastic Educational Games Revenue in Global (2016-2021)
7.2.5 Scholastic Key News
7.3 The Learning Company
7.3.1 The Learning Company Corporate Summary
7.3.2 The Learning Company Business Overview
7.3.3 The Learning Company Educational Games Major Product Offerings
7.3.4 The Learning Company Educational Games Revenue in Global (2016-2021)
7.3.5 The Learning Company Key News
7.4 Neusoft
7.4.1 Neusoft Corporate Summary
7.4.2 Neusoft Business Overview
7.4.3 Neusoft Educational Games Major Product Offerings
7.4.4 Neusoft Educational Games Revenue in Global (2016-2021)
7.4.5 Neusoft Key News
7.5 Wisedu
7.5.1 Wisedu Corporate Summary
7.5.2 Wisedu Business Overview
7.5.3 Wisedu Educational Games Major Product Offerings
7.5.4 Wisedu Educational Games Revenue in Global (2016-2021)
7.5.5 Wisedu Key News
7.6 Jucheng
7.6.1 Jucheng Corporate Summary
7.6.2 Jucheng Business Overview
7.6.3 Jucheng Educational Games Major Product Offerings
7.6.4 Jucheng Educational Games Revenue in Global (2016-2021)
7.6.5 Jucheng Key News
7.7 Kingsun
7.7.1 Kingsun Corporate Summary
7.7.2 Kingsun Business Overview
7.7.3 Kingsun Educational Games Major Product Offerings
7.4.4 Kingsun Educational Games Revenue in Global (2016-2021)
7.7.5 Kingsun Key News
7.8 Hongen
7.8.1 Hongen Corporate Summary
7.8.2 Hongen Business Overview
7.8.3 Hongen Educational Games Major Product Offerings
7.8.4 Hongen Educational Games Revenue in Global (2016-2021)
7.8.5 Hongen Key News
7.9 Guangdong Dongtian Digital Technology
7.9.1 Guangdong Dongtian Digital Technology Corporate Summary
7.9.2 Guangdong Dongtian Digital Technology Business Overview
7.9.3 Guangdong Dongtian Digital Technology Educational Games Major Product Offerings
7.9.4 Guangdong Dongtian Digital Technology Educational Games Revenue in Global (2016-2021)
7.9.5 Guangdong Dongtian Digital Technology Key News
7.10 Zhengfang Software
7.10.1 Zhengfang Software Corporate Summary
7.10.2 Zhengfang Software Business Overview
7.10.3 Zhengfang Software Educational Games Major Product Offerings
7.10.4 Zhengfang Software Educational Games Revenue in Global (2016-2021)
7.10.5 Zhengfang Software Key News
7.11 Kingosoft
7.11.1 Kingosoft Corporate Summary
7.11.2 Kingosoft Business Overview
7.11.3 Kingosoft Educational Games Major Product Offerings
7.11.4 Kingosoft Educational Games Revenue in Global (2016-2021)
7.11.5 Kingosoft Key News
7.12 Beijing China Education Star Technology
7.12.1 Beijing China Education Star Technology Corporate Summary
7.12.2 Beijing China Education Star Technology Business Overview
7.12.3 Beijing China Education Star Technology Educational Games Major Product Offerings
7.12.4 Beijing China Education Star Technology Educational Games Revenue in Global (2016-2021)
7.12.5 Beijing China Education Star Technology Key News
7.13 IntelHouse Technology
7.13.1 IntelHouse Technology Corporate Summary
7.13.2 IntelHouse Technology Business Overview
7.13.3 IntelHouse Technology Educational Games Major Product Offerings
7.13.4 IntelHouse Technology Educational Games Revenue in Global (2016-2021)
7.13.5 IntelHouse Technology Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

List of Tables
Table 1. Educational Games Market Opportunities & Trends in Global Market
Table 2. Educational Games Market Drivers in Global Market
Table 3. Educational Games Market Restraints in Global Market
Table 4. Key Players of Educational Games in Global Market
Table 5. Top Educational Games Players in Global Market, Ranking by Revenue (2019)
Table 6. Global Educational Games Revenue by Companies, (US$, Mn), 2016-2021
Table 7. Global Educational Games Revenue Share by Companies, 2016-2021
Table 8. Global Companies Educational Games Product Type
Table 9. List of Global Tier 1 Educational Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Educational Games Companies, Revenue (US$, Mn) in 2020 and Market Share
Table 11. By Type – Global Educational Games Revenue, (US$, Mn), 2021 VS 2027
Table 12. By Type - Educational Games Revenue in Global (US$, Mn), 2016-2021
Table 13. By Type - Educational Games Revenue in Global (US$, Mn), 2022-2027
Table 14. By Application – Global Educational Games Revenue, (US$, Mn), 2021 VS 2027
Table 15. By Application - Educational Games Revenue in Global (US$, Mn), 2016-2021
Table 16. By Application - Educational Games Revenue in Global (US$, Mn), 2022-2027
Table 17. By Region – Global Educational Games Revenue, (US$, Mn), 2021 VS 2027
Table 18. By Region - Global Educational Games Revenue (US$, Mn), 2016-2021
Table 19. By Region - Global Educational Games Revenue (US$, Mn), 2022-2027
Table 20. By Country - North America Educational Games Revenue, (US$, Mn), 2016-2021
Table 21. By Country - North America Educational Games Revenue, (US$, Mn), 2022-2027
Table 22. By Country - Europe Educational Games Revenue, (US$, Mn), 2016-2021
Table 23. By Country - Europe Educational Games Revenue, (US$, Mn), 2022-2027
Table 24. By Region - Asia Educational Games Revenue, (US$, Mn), 2016-2021
Table 25. By Region - Asia Educational Games Revenue, (US$, Mn), 2022-2027
Table 26. By Country - South America Educational Games Revenue, (US$, Mn), 2016-2021
Table 27. By Country - South America Educational Games Revenue, (US$, Mn), 2022-2027
Table 28. By Country - Middle East & Africa Educational Games Revenue, (US$, Mn), 2016-2021
Table 29. By Country - Middle East & Africa Educational Games Revenue, (US$, Mn), 2022-2027
Table 30. LeapFrog Enterprises Corporate Summary
Table 31. LeapFrog Enterprises Educational Games Product Offerings
Table 32. LeapFrog Enterprises Educational Games Revenue (US$, Mn), (2016-2021)
Table 33. Scholastic Corporate Summary
Table 34. Scholastic Educational Games Product Offerings
Table 35. Scholastic Educational Games Revenue (US$, Mn), (2016-2021)
Table 36. The Learning Company Corporate Summary
Table 37. The Learning Company Educational Games Product Offerings
Table 38. The Learning Company Educational Games Revenue (US$, Mn), (2016-2021)
Table 39. Neusoft Corporate Summary
Table 40. Neusoft Educational Games Product Offerings
Table 41. Neusoft Educational Games Revenue (US$, Mn), (2016-2021)
Table 42. Wisedu Corporate Summary
Table 43. Wisedu Educational Games Product Offerings
Table 44. Wisedu Educational Games Revenue (US$, Mn), (2016-2021)
Table 45. Jucheng Corporate Summary
Table 46. Jucheng Educational Games Product Offerings
Table 47. Jucheng Educational Games Revenue (US$, Mn), (2016-2021)
Table 48. Kingsun Corporate Summary
Table 49. Kingsun Educational Games Product Offerings
Table 50. Kingsun Educational Games Revenue (US$, Mn), (2016-2021)
Table 51. Hongen Corporate Summary
Table 52. Hongen Educational Games Product Offerings
Table 53. Hongen Educational Games Revenue (US$, Mn), (2016-2021)
Table 54. Guangdong Dongtian Digital Technology Corporate Summary
Table 55. Guangdong Dongtian Digital Technology Educational Games Product Offerings
Table 56. Guangdong Dongtian Digital Technology Educational Games Revenue (US$, Mn), (2016-2021)
Table 57. Zhengfang Software Corporate Summary
Table 58. Zhengfang Software Educational Games Product Offerings
Table 59. Zhengfang Software Educational Games Revenue (US$, Mn), (2016-2021)
Table 60. Kingosoft Corporate Summary
Table 61. Kingosoft Educational Games Product Offerings
Table 62. Kingosoft Educational Games Revenue (US$, Mn), (2016-2021)
Table 63. Beijing China Education Star Technology Corporate Summary
Table 64. Beijing China Education Star Technology Educational Games Product Offerings
Table 65. Beijing China Education Star Technology Educational Games Revenue (US$, Mn), (2016-2021)
Table 66. IntelHouse Technology Corporate Summary
Table 67. IntelHouse Technology Educational Games Product Offerings
Table 68. IntelHouse Technology Educational Games Revenue (US$, Mn), (2016-2021)

List of Figures
Figure 1. Educational Games Segment by Type
Figure 2. Educational Games Segment by Application
Figure 3. Global Educational Games Market Overview: 2020
Figure 4. Key Caveats
Figure 5. Global Educational Games Market Size: 2021 VS 2027 (US$, Mn)
Figure 6. Global Educational Games Revenue, 2016-2027 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Educational Games Revenue in 2020
Figure 8. By Type - Global Educational Games Revenue Market Share, 2016-2027
Figure 9. By Application - Global Educational Games Revenue Market Share, 2016-2027
Figure 10. By Region - Global Educational Games Revenue Market Share, 2016-2027
Figure 11. By Country - North America Educational Games Revenue Market Share, 2016-2027
Figure 12. US Educational Games Revenue, (US$, Mn), 2016-2027
Figure 13. Canada Educational Games Revenue, (US$, Mn), 2016-2027
Figure 14. Mexico Educational Games Revenue, (US$, Mn), 2016-2027
Figure 15. By Country - Europe Educational Games Revenue Market Share, 2016-2027
Figure 16. Germany Educational Games Revenue, (US$, Mn), 2016-2027
Figure 17. France Educational Games Revenue, (US$, Mn), 2016-2027
Figure 18. U.K. Educational Games Revenue, (US$, Mn), 2016-2027
Figure 19. Italy Educational Games Revenue, (US$, Mn), 2016-2027
Figure 20. Russia Educational Games Revenue, (US$, Mn), 2016-2027
Figure 21. Nordic Countries Educational Games Revenue, (US$, Mn), 2016-2027
Figure 22. Benelux Educational Games Revenue, (US$, Mn), 2016-2027
Figure 23. By Region - Asia Educational Games Revenue Market Share, 2016-2027
Figure 24. China Educational Games Revenue, (US$, Mn), 2016-2027
Figure 25. Japan Educational Games Revenue, (US$, Mn), 2016-2027
Figure 26. South Korea Educational Games Revenue, (US$, Mn), 2016-2027
Figure 27. Southeast Asia Educational Games Revenue, (US$, Mn), 2016-2027
Figure 28. India Educational Games Revenue, (US$, Mn), 2016-2027
Figure 29. By Country - South America Educational Games Revenue Market Share, 2016-2027
Figure 30. Brazil Educational Games Revenue, (US$, Mn), 2016-2027
Figure 31. Argentina Educational Games Revenue, (US$, Mn), 2016-2027
Figure 32. By Country - Middle East & Africa Educational Games Revenue Market Share, 2016-2027
Figure 33. Turkey Educational Games Revenue, (US$, Mn), 2016-2027
Figure 34. Israel Educational Games Revenue, (US$, Mn), 2016-2027
Figure 35. Saudi Arabia Educational Games Revenue, (US$, Mn), 2016-2027
Figure 36. UAE Educational Games Revenue, (US$, Mn), 2016-2027
Figure 37. LeapFrog Enterprises Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 38. Scholastic Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 39. The Learning Company Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 40. Neusoft Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 41. Wisedu Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 42. Jucheng Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 43. Kingsun Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 44. Hongen Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 45. Guangdong Dongtian Digital Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 46. Zhengfang Software Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 47. Kingosoft Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 48. Beijing China Education Star Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)
Figure 49. IntelHouse Technology Educational Games Revenue Year Over Year Growth (US$, Mn) & (2016-2021)

Report Title: Educational Games Market - Global Outlook and Forecast 2021-2027


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