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Smart Phone Games Market - Global Outlook and Forecast 2022-2028

Smart Phone Games Market - Global Outlook and Forecast 2022-2028

This report contains market size and forecasts of Smart Phone Games in Global, including the following market information:

Global Smart Phone Games Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global top five companies in 2021 (%)
The global Smart Phone Games market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Action Game Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Smart Phone Games include Activision Blizzard, Electronic Arts Inc, Gameloft, Glu Mobile, GungHo Online Entertainment, Kabam, Inc, King Digital Entertainment plc, Rovio Entertainment Ltd and Supercell, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Smart Phone Games companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:
Global Smart Phone Games Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Smart Phone Games Market Segment Percentages, by Type, 2021 (%)
Action Game
Adventure Game
Card Game
Sport Game
RPG Game
Others
Global Smart Phone Games Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Smart Phone Games Market Segment Percentages, by Application, 2021 (%)
Apple
Windows
Android
Global Smart Phone Games Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Smart Phone Games Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa

Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Smart Phone Games revenues in global market, 2017-2022 (estimated), ($ millions)
Key companies Smart Phone Games revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Activision Blizzard
Electronic Arts Inc
Gameloft
Glu Mobile
GungHo Online Entertainment
Kabam, Inc
King Digital Entertainment plc
Rovio Entertainment Ltd
Supercell
Zynga
Netmarble Games
Colopl
CyberAgent
DeNA
Table of Contents

1 Introduction to Research & Analysis Reports
1.1 Smart Phone Games Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Smart Phone Games Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Smart Phone Games Overall Market Size
2.1 Global Smart Phone Games Market Size: 2021 VS 2028
2.2 Global Smart Phone Games Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Smart Phone Games Players in Global Market
3.2 Top Global Smart Phone Games Companies Ranked by Revenue
3.3 Global Smart Phone Games Revenue by Companies
3.4 Top 3 and Top 5 Smart Phone Games Companies in Global Market, by Revenue in 2021
3.5 Global Companies Smart Phone Games Product Type
3.6 Tier 1, Tier 2 and Tier 3 Smart Phone Games Players in Global Market
3.6.1 List of Global Tier 1 Smart Phone Games Companies
3.6.2 List of Global Tier 2 and Tier 3 Smart Phone Games Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Smart Phone Games Market Size Markets, 2021 & 2028
4.1.2 Action Game
4.1.3 Adventure Game
4.1.4 Card Game
4.1.5 Sport Game
4.1.6 RPG Game
4.1.7 Others
4.2 By Type - Global Smart Phone Games Revenue & Forecasts
4.2.1 By Type - Global Smart Phone Games Revenue, 2017-2022
4.2.2 By Type - Global Smart Phone Games Revenue, 2023-2028
4.2.3 By Type - Global Smart Phone Games Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Smart Phone Games Market Size, 2021 & 2028
5.1.2 Apple
5.1.3 Windows
5.1.4 Android
5.2 By Application - Global Smart Phone Games Revenue & Forecasts
5.2.1 By Application - Global Smart Phone Games Revenue, 2017-2022
5.2.2 By Application - Global Smart Phone Games Revenue, 2023-2028
5.2.3 By Application - Global Smart Phone Games Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Smart Phone Games Market Size, 2021 & 2028
6.2 By Region - Global Smart Phone Games Revenue & Forecasts
6.2.1 By Region - Global Smart Phone Games Revenue, 2017-2022
6.2.2 By Region - Global Smart Phone Games Revenue, 2023-2028
6.2.3 By Region - Global Smart Phone Games Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Smart Phone Games Revenue, 2017-2028
6.3.2 US Smart Phone Games Market Size, 2017-2028
6.3.3 Canada Smart Phone Games Market Size, 2017-2028
6.3.4 Mexico Smart Phone Games Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Smart Phone Games Revenue, 2017-2028
6.4.2 Germany Smart Phone Games Market Size, 2017-2028
6.4.3 France Smart Phone Games Market Size, 2017-2028
6.4.4 U.K. Smart Phone Games Market Size, 2017-2028
6.4.5 Italy Smart Phone Games Market Size, 2017-2028
6.4.6 Russia Smart Phone Games Market Size, 2017-2028
6.4.7 Nordic Countries Smart Phone Games Market Size, 2017-2028
6.4.8 Benelux Smart Phone Games Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Smart Phone Games Revenue, 2017-2028
6.5.2 China Smart Phone Games Market Size, 2017-2028
6.5.3 Japan Smart Phone Games Market Size, 2017-2028
6.5.4 South Korea Smart Phone Games Market Size, 2017-2028
6.5.5 Southeast Asia Smart Phone Games Market Size, 2017-2028
6.5.6 India Smart Phone Games Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Smart Phone Games Revenue, 2017-2028
6.6.2 Brazil Smart Phone Games Market Size, 2017-2028
6.6.3 Argentina Smart Phone Games Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Smart Phone Games Revenue, 2017-2028
6.7.2 Turkey Smart Phone Games Market Size, 2017-2028
6.7.3 Israel Smart Phone Games Market Size, 2017-2028
6.7.4 Saudi Arabia Smart Phone Games Market Size, 2017-2028
6.7.5 UAE Smart Phone Games Market Size, 2017-2028
7 Players Profiles
7.1 Activision Blizzard
7.1.1 Activision Blizzard Corporate Summary
7.1.2 Activision Blizzard Business Overview
7.1.3 Activision Blizzard Smart Phone Games Major Product Offerings
7.1.4 Activision Blizzard Smart Phone Games Revenue in Global Market (2017-2022)
7.1.5 Activision Blizzard Key News
7.2 Electronic Arts Inc
7.2.1 Electronic Arts Inc Corporate Summary
7.2.2 Electronic Arts Inc Business Overview
7.2.3 Electronic Arts Inc Smart Phone Games Major Product Offerings
7.2.4 Electronic Arts Inc Smart Phone Games Revenue in Global Market (2017-2022)
7.2.5 Electronic Arts Inc Key News
7.3 Gameloft
7.3.1 Gameloft Corporate Summary
7.3.2 Gameloft Business Overview
7.3.3 Gameloft Smart Phone Games Major Product Offerings
7.3.4 Gameloft Smart Phone Games Revenue in Global Market (2017-2022)
7.3.5 Gameloft Key News
7.4 Glu Mobile
7.4.1 Glu Mobile Corporate Summary
7.4.2 Glu Mobile Business Overview
7.4.3 Glu Mobile Smart Phone Games Major Product Offerings
7.4.4 Glu Mobile Smart Phone Games Revenue in Global Market (2017-2022)
7.4.5 Glu Mobile Key News
7.5 GungHo Online Entertainment
7.5.1 GungHo Online Entertainment Corporate Summary
7.5.2 GungHo Online Entertainment Business Overview
7.5.3 GungHo Online Entertainment Smart Phone Games Major Product Offerings
7.5.4 GungHo Online Entertainment Smart Phone Games Revenue in Global Market (2017-2022)
7.5.5 GungHo Online Entertainment Key News
7.6 Kabam, Inc
7.6.1 Kabam, Inc Corporate Summary
7.6.2 Kabam, Inc Business Overview
7.6.3 Kabam, Inc Smart Phone Games Major Product Offerings
7.6.4 Kabam, Inc Smart Phone Games Revenue in Global Market (2017-2022)
7.6.5 Kabam, Inc Key News
7.7 King Digital Entertainment plc
7.7.1 King Digital Entertainment plc Corporate Summary
7.7.2 King Digital Entertainment plc Business Overview
7.7.3 King Digital Entertainment plc Smart Phone Games Major Product Offerings
7.7.4 King Digital Entertainment plc Smart Phone Games Revenue in Global Market (2017-2022)
7.7.5 King Digital Entertainment plc Key News
7.8 Rovio Entertainment Ltd
7.8.1 Rovio Entertainment Ltd Corporate Summary
7.8.2 Rovio Entertainment Ltd Business Overview
7.8.3 Rovio Entertainment Ltd Smart Phone Games Major Product Offerings
7.8.4 Rovio Entertainment Ltd Smart Phone Games Revenue in Global Market (2017-2022)
7.8.5 Rovio Entertainment Ltd Key News
7.9 Supercell
7.9.1 Supercell Corporate Summary
7.9.2 Supercell Business Overview
7.9.3 Supercell Smart Phone Games Major Product Offerings
7.9.4 Supercell Smart Phone Games Revenue in Global Market (2017-2022)
7.9.5 Supercell Key News
7.10 Zynga
7.10.1 Zynga Corporate Summary
7.10.2 Zynga Business Overview
7.10.3 Zynga Smart Phone Games Major Product Offerings
7.10.4 Zynga Smart Phone Games Revenue in Global Market (2017-2022)
7.10.5 Zynga Key News
7.11 Netmarble Games
7.11.1 Netmarble Games Corporate Summary
7.11.2 Netmarble Games Business Overview
7.11.3 Netmarble Games Smart Phone Games Major Product Offerings
7.11.4 Netmarble Games Smart Phone Games Revenue in Global Market (2017-2022)
7.11.5 Netmarble Games Key News
7.12 Colopl
7.12.1 Colopl Corporate Summary
7.12.2 Colopl Business Overview
7.12.3 Colopl Smart Phone Games Major Product Offerings
7.12.4 Colopl Smart Phone Games Revenue in Global Market (2017-2022)
7.12.5 Colopl Key News
7.13 CyberAgent
7.13.1 CyberAgent Corporate Summary
7.13.2 CyberAgent Business Overview
7.13.3 CyberAgent Smart Phone Games Major Product Offerings
7.13.4 CyberAgent Smart Phone Games Revenue in Global Market (2017-2022)
7.13.5 CyberAgent Key News
7.14 DeNA
7.14.1 DeNA Corporate Summary
7.14.2 DeNA Business Overview
7.14.3 DeNA Smart Phone Games Major Product Offerings
7.14.4 DeNA Smart Phone Games Revenue in Global Market (2017-2022)
7.14.5 DeNA Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

List of Tables
Table 1. Smart Phone Games Market Opportunities & Trends in Global Market
Table 2. Smart Phone Games Market Drivers in Global Market
Table 3. Smart Phone Games Market Restraints in Global Market
Table 4. Key Players of Smart Phone Games in Global Market
Table 5. Top Smart Phone Games Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Smart Phone Games Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Smart Phone Games Revenue Share by Companies, 2017-2022
Table 8. Global Companies Smart Phone Games Product Type
Table 9. List of Global Tier 1 Smart Phone Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Smart Phone Games Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type – Global Smart Phone Games Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Smart Phone Games Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Smart Phone Games Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application – Global Smart Phone Games Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Smart Phone Games Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Smart Phone Games Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region – Global Smart Phone Games Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Smart Phone Games Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Smart Phone Games Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Smart Phone Games Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Smart Phone Games Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Smart Phone Games Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Smart Phone Games Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Smart Phone Games Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Smart Phone Games Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Smart Phone Games Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Smart Phone Games Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Smart Phone Games Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Smart Phone Games Revenue, (US$, Mn), 2023-2028
Table 30. Activision Blizzard Corporate Summary
Table 31. Activision Blizzard Smart Phone Games Product Offerings
Table 32. Activision Blizzard Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 33. Electronic Arts Inc Corporate Summary
Table 34. Electronic Arts Inc Smart Phone Games Product Offerings
Table 35. Electronic Arts Inc Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 36. Gameloft Corporate Summary
Table 37. Gameloft Smart Phone Games Product Offerings
Table 38. Gameloft Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 39. Glu Mobile Corporate Summary
Table 40. Glu Mobile Smart Phone Games Product Offerings
Table 41. Glu Mobile Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 42. GungHo Online Entertainment Corporate Summary
Table 43. GungHo Online Entertainment Smart Phone Games Product Offerings
Table 44. GungHo Online Entertainment Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 45. Kabam, Inc Corporate Summary
Table 46. Kabam, Inc Smart Phone Games Product Offerings
Table 47. Kabam, Inc Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 48. King Digital Entertainment plc Corporate Summary
Table 49. King Digital Entertainment plc Smart Phone Games Product Offerings
Table 50. King Digital Entertainment plc Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 51. Rovio Entertainment Ltd Corporate Summary
Table 52. Rovio Entertainment Ltd Smart Phone Games Product Offerings
Table 53. Rovio Entertainment Ltd Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 54. Supercell Corporate Summary
Table 55. Supercell Smart Phone Games Product Offerings
Table 56. Supercell Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 57. Zynga Corporate Summary
Table 58. Zynga Smart Phone Games Product Offerings
Table 59. Zynga Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 60. Netmarble Games Corporate Summary
Table 61. Netmarble Games Smart Phone Games Product Offerings
Table 62. Netmarble Games Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 63. Colopl Corporate Summary
Table 64. Colopl Smart Phone Games Product Offerings
Table 65. Colopl Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 66. CyberAgent Corporate Summary
Table 67. CyberAgent Smart Phone Games Product Offerings
Table 68. CyberAgent Smart Phone Games Revenue (US$, Mn), (2017-2022)
Table 69. DeNA Corporate Summary
Table 70. DeNA Smart Phone Games Product Offerings
Table 71. DeNA Smart Phone Games Revenue (US$, Mn), (2017-2022)

List of Figures
Figure 1. Smart Phone Games Segment by Type in 2021
Figure 2. Smart Phone Games Segment by Application in 2021
Figure 3. Global Smart Phone Games Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Smart Phone Games Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Smart Phone Games Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Smart Phone Games Revenue in 2021
Figure 8. By Type - Global Smart Phone Games Revenue Market Share, 2017-2028
Figure 9. By Application - Global Smart Phone Games Revenue Market Share, 2017-2028
Figure 10. By Region - Global Smart Phone Games Revenue Market Share, 2017-2028
Figure 11. By Country - North America Smart Phone Games Revenue Market Share, 2017-2028
Figure 12. US Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Smart Phone Games Revenue Market Share, 2017-2028
Figure 16. Germany Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 17. France Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Smart Phone Games Revenue Market Share, 2017-2028
Figure 24. China Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 28. India Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Smart Phone Games Revenue Market Share, 2017-2028
Figure 30. Brazil Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Smart Phone Games Revenue Market Share, 2017-2028
Figure 33. Turkey Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Smart Phone Games Revenue, (US$, Mn), 2017-2028
Figure 37. Activision Blizzard Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. Electronic Arts Inc Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Gameloft Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. Glu Mobile Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. GungHo Online Entertainment Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Kabam, Inc Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. King Digital Entertainment plc Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Rovio Entertainment Ltd Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Supercell Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Zynga Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Netmarble Games Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Colopl Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. CyberAgent Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. DeNA Smart Phone Games Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

Report Title: Smart Phone Games Market - Global Outlook and Forecast 2022-2028


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