Abstract Consumer enthusiasm for gaming in the US remained strong in 2021 even as pandemic-related restrictions were lifted, resulting in the reopening of schools, in addition to supply chain issues leading to shortages in popular consoles such as Sony’s PlayStation 5 and Xbox Series X/S. Both software and hardware experienced strong growth in 2021 as the pandemic accelerated mobile and online gameplay and consumers sustained high adoption of next-gen devices such as the AR/VR headset Oculus Quest 2 from...
Video Games in USA report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2017-2021, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2026 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? * Get a detailed picture of the Video Games market; * Pinpoint growth sectors and identify factors driving change; * Understand the competitive environment, the market’s major players and leading brands; * Use five-year forecasts to assess how the market is predicted to develop.
Content Video Games in the US Euromonitor International August 2022
List Of Contents And Tables
VIDEO GAMES IN THE US KEY DATA FINDINGS 2021 DEVELOPMENTS Enthusiasm for gaming remains high despite easing of restrictions Mergers and acquisitions accelerate as publishers rush to capture share of mobile games and diversify content Growth of console games stabilises as mobile and online gaming explodes PROSPECTS AND OPPORTUNITIES Future of gaming looks bright with healthy growth projected over forecast period Epic Games and LEGO Group invest in child-friendly metaverse Virtual reality bets big on consumer demand for alternative experiences CATEGORY DATA Table 1 Sales of Video Games by Category: Value 2016-2021 Table 2 Sales of Video Games by Category: % Value Growth 2016-2021 Table 3 NBO Company Shares of Video Games: % Value 2017-2021 Table 4 LBN Brand Shares of Video Games: % Value 2018-2021 Table 5 NBO Company Shares of Video Games Hardware: % Value 2017-2021 Table 6 LBN Brand Shares of Video Games Hardware: % Value 2018-2021 Table 7 NBO Company Shares of Video Games Software: % Value 2017-2021 Table 8 Distribution of Video Games by Format: % Value 2016-2021 Table 9 Distribution of Video Games Hardware by Format: % Value 2016-2021 Table 10 Distribution of Video Games Software by Format: % Value 2016-2021 Table 11 Distribution of Video Games Software (Physical) by Format: % Value 2016-2021 Table 12 Distribution of Video Games Software (Digital) by Format: % Value 2016-2021 Table 13 Forecast Sales of Video Games by Category: Value 2021-2026 Table 14 Forecast Sales of Video Games by Category: % Value Growth 2021-2026 TOYS AND GAMES IN THE US EXECUTIVE SUMMARY Toys and games in 2021: The big picture 2021 key trends Competitive landscape Retailing developments What next for toys and games? MARKET DATA Table 15 Sales of Toys and Games by Category: Value 2016-2021 Table 16 Sales of Toys and Games by Category: % Value Growth 2016-2021 Table 17 NBO Company Shares of Toys and Games: % Value 2017-2021 Table 18 LBN Brand Shares of Toys and Games: % Value 2018-2021 Table 19 Distribution of Toys and Games by Format: % Value 2016-2021 Table 20 Forecast Sales of Toys and Games by Category: Value 2021-2026 Table 21 Forecast Sales of Toys and Games by Category: % Value Growth 2021-2026 DISCLAIMER SOURCES Summary 1 Research Sources
Consumer enthusiasm for gaming in the US remained strong in 2021 even as pandemic-related restrictions were lifted, resulting in the reopening of schools, in addition to supply chain issues leading to shortages in popular consoles such as Sony’s PlayStation 5 and Xbox Series X/S. Both software and hardware experienced strong growth in 2021 as the pandemic accelerated mobile and online gameplay and consumers sustained high adoption of next-gen devices such as the AR/VR headset Oculus Quest 2 from...
Video Games in USA report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2017-2021, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2026 illustrate how the market is set to change.
Product coverage: Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report? * Get a detailed picture of the Video Games market; * Pinpoint growth sectors and identify factors driving change; * Understand the competitive environment, the market’s major players and leading brands; * Use five-year forecasts to assess how the market is predicted to develop.
Video Games in the US Euromonitor International August 2022
List Of Contents And Tables
VIDEO GAMES IN THE US KEY DATA FINDINGS 2021 DEVELOPMENTS Enthusiasm for gaming remains high despite easing of restrictions Mergers and acquisitions accelerate as publishers rush to capture share of mobile games and diversify content Growth of console games stabilises as mobile and online gaming explodes PROSPECTS AND OPPORTUNITIES Future of gaming looks bright with healthy growth projected over forecast period Epic Games and LEGO Group invest in child-friendly metaverse Virtual reality bets big on consumer demand for alternative experiences CATEGORY DATA Table 1 Sales of Video Games by Category: Value 2016-2021 Table 2 Sales of Video Games by Category: % Value Growth 2016-2021 Table 3 NBO Company Shares of Video Games: % Value 2017-2021 Table 4 LBN Brand Shares of Video Games: % Value 2018-2021 Table 5 NBO Company Shares of Video Games Hardware: % Value 2017-2021 Table 6 LBN Brand Shares of Video Games Hardware: % Value 2018-2021 Table 7 NBO Company Shares of Video Games Software: % Value 2017-2021 Table 8 Distribution of Video Games by Format: % Value 2016-2021 Table 9 Distribution of Video Games Hardware by Format: % Value 2016-2021 Table 10 Distribution of Video Games Software by Format: % Value 2016-2021 Table 11 Distribution of Video Games Software (Physical) by Format: % Value 2016-2021 Table 12 Distribution of Video Games Software (Digital) by Format: % Value 2016-2021 Table 13 Forecast Sales of Video Games by Category: Value 2021-2026 Table 14 Forecast Sales of Video Games by Category: % Value Growth 2021-2026 TOYS AND GAMES IN THE US EXECUTIVE SUMMARY Toys and games in 2021: The big picture 2021 key trends Competitive landscape Retailing developments What next for toys and games? MARKET DATA Table 15 Sales of Toys and Games by Category: Value 2016-2021 Table 16 Sales of Toys and Games by Category: % Value Growth 2016-2021 Table 17 NBO Company Shares of Toys and Games: % Value 2017-2021 Table 18 LBN Brand Shares of Toys and Games: % Value 2018-2021 Table 19 Distribution of Toys and Games by Format: % Value 2016-2021 Table 20 Forecast Sales of Toys and Games by Category: Value 2021-2026 Table 21 Forecast Sales of Toys and Games by Category: % Value Growth 2021-2026 DISCLAIMER SOURCES Summary 1 Research Sources